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Author Topic: Upcoming HeroEngine Update for HeroCloud (Quartz.k)  (Read 2663 times)

HE-CHRISTOPHER

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Upcoming HeroEngine Update for HeroCloud (Quartz.k)
« on: Apr 26, 16, 11:45:14 AM »

The HeroEngine team is pleased to announce the upcoming release of HeroEngine Quartz.k to HeroCloud.  As part of the ongoing series of Quartz releases, this release includes a number of bug fixes, corrections and even a few enhancements:

New Features/Enhancements
  • Replaced the default Occlusion System
  • Scene statistics can now be saved to a local file or copied to the clipboard in csv format
  • HSL function GetSceneStatistics returns the scene statistics data in csv format, so you can save it or whatever
  • Added filter timer to DOMEditorTab with events handled by DomEditorPanel; filtering occurs 250ms after last filter textbox update.
  • Filtering DOM definitions is much faster and no longer iterates over datagridview rows, using bound data instead.
  • Selecting fields is now much faster and no longer manually populates comboboxes, using bound data instead.
  • Detail UI updates are slightly faster and no longer iterate over datagridviewrows, using bound data instead.
  • Better visual indication of filter progress for very large data sets.

Looking to the future, our next planned major release includes features primarily used by teams in the Alpha/Beta stages to publish changes more quickly under the developer's control.  Something I guarantee everyone will greatly appreciate as the release of their game draws near.  I am very excited about getting this major feature out to you all, it has been in the works for a long time now.

The full change list can be found on the HeroEngine Wiki (http://hewiki.heroengine.com/wiki/HeroEngine_Quartz).

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