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Author Topic: Substance painter  (Read 758 times)

Mith-Garth

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Substance painter
« on: Apr 28, 16, 10:29:26 PM »

Does anyone know if the program Substance painter is any good for low poly MMO Models.

https://www.allegorithmic.com/products/substance-painter

I would love a clean streamline way to get my UV files done i currently
just use Photoshop and do all my painting on the flat Uv files.

Right now i am in the process of learning 3dmax, After many years
of low polygon work with blender i am moving along pretty fast.

I haven't got to unwrapping any UV's yet and learning that in max but will
start building hundreds of game assets before to long.
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Ratchet_Dev

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  • Ummm... yes?
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Re: Substance painter
« Reply #1 on: Apr 29, 16, 08:58:38 AM »

Its perfectly fine to use but hard to wrap your head around. But I would look at it and Quixel as well.
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Mith-Garth

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Re: Substance painter
« Reply #2 on: Apr 29, 16, 10:05:26 AM »

Thanks, I came across Quixel last night. I have a little time to check them both out before i am ready to buy.
I was just afraid they only made high quality textures that would be to large for MMO.
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Prometheus2012

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Re: Substance painter
« Reply #3 on: Apr 30, 16, 07:47:00 AM »

Heard good things about quixel