HeroEngine Forums
Welcome, Guest. Please login or Register for HeroCloud Account.

Author Topic: Uploading Models/Assets ???  (Read 966 times)

rjhanes

  • General Accounts
  • *
  • Posts: 16
    • View Profile
Uploading Models/Assets ???
« on: Aug 07, 16, 10:53:03 AM »

Hello, Hero community I have a question regarding assets being imported to the engine I had a bunch of model that I put into 3ds max I used the Hero Export done that but they are in .HGM files and I am wanting to know can I upload those to the repository and use them in my world or do they need to be .dds files like all the other assets the engine uses ? Also, where do I put the model in the repository browser cause I don't see the asset library in the browser?
Logged

Amarak

  • General Accounts
  • *
  • Posts: 281
    • View Profile
Re: Uploading Models/Assets ???
« Reply #1 on: Aug 07, 16, 04:27:12 PM »

Hi there! First, a quick description. The .DDS files are the textures. The .HGM files are the meshes or objects. You use the Repository Browser to upload your models and textures. You need a HE directory on your hard drive to mirror the one for your game. Here are some links to get you started:
http://hewiki.heroengine.com/wiki/Art_Server_Setup
http://hewiki.heroengine.com/wiki/Static_art_assets
http://hewiki.heroengine.com/wiki/Art_pipeline

And, once they are uploaded, you need to add them to the Asset Library (http://hewiki.heroengine.com/wiki/Library) before you can use them.

Hope that helps!
Logged

Prometheus2012

  • General Accounts
  • *
  • Posts: 651
    • View Profile
    • Exile-Online
Re: Uploading Models/Assets ???
« Reply #2 on: Sep 04, 16, 04:33:07 PM »

Best answer chosen by Amarak :)