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Author Topic: Substance  (Read 1483 times)

Neophasis

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Substance
« on: Jan 18, 12, 11:54:40 AM »

Anybody looked at Substance before?

Talked to them at AGCD, a couple of times.  Pretty awesome product. 

HE Gents, any chance of seeing this in the future?

Link: http://www.allegorithmic.com/products_pages/products
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Chromehound

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Re: Substance
« Reply #1 on: Jan 18, 12, 02:20:45 PM »

Havn't seen before but now I want it :P
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demonseedgfx

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Re: Substance
« Reply #2 on: Jan 19, 12, 07:53:25 AM »

I've seen demo's. Its used Unity3D if I'm correct. Looks very nice and can be used to do some really fancy texturing tricks. Ideal for making players houses slowly degrade if they dont visit and micropay the cleaners to go in ;). I should patent that idea quickly. Can be used for anything such as weapons, vehicles, houses. I suppose it could be used on paths to indicate more often used routes with texture layers. Would be very nice to have in Hero but I think I agree with another dev who said they would prefer beast first.
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Neophasis

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Re: Substance
« Reply #3 on: Jan 19, 12, 12:45:49 PM »

Ideal for making players houses slowly degrade if they dont visit and micropay the cleaners to go in ;). I should patent that idea quickly.

First game with House Cleaners as a class?
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WoE-Byron

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Re: Substance
« Reply #4 on: Jan 19, 12, 03:12:34 PM »

That is beautiful middle-ware.
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