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Author Topic: Maya 2016 Model Issues  (Read 1805 times)


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Maya 2016 Model Issues
« on: Jan 22, 17, 04:15:22 AM »


I'm having two issues.

First issue is that when I export static, everything gets positioned to 0 0 0 even when I tick it off.
Second problem is when I import a static or collision object, it spawns a tiny clear box that seems to have the right collision but no model is shown. Please help!

I would also like to know how to apply textures to irregular objects like ships.
« Last Edit: Jan 22, 17, 04:17:46 AM by zoidBergh »