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Author Topic: 3D Studio Max Toolset  (Read 659 times)

PN-Dwight

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3D Studio Max Toolset
« on: Jun 25, 17, 07:48:09 AM »

Hello guys,

It's been a while since our team was active in the HeroEngine community, but we decided to return after having created an alpha slice in a different game-engine.

Right now, we are porting all the assets over and as you guys might have guessed, it can be a hassle to get the assets just right! Think about coloring, or pivots, or even those User Defines!

I have created a tool that helps solve these issues : http://www.pirates-nest.com/3dsmax/3DSToolset.mse

Place this script in your Autodesk 3D Studio Max scripts folder (usually located in C:/Program Files/Autodesk/3DS Max 20xx/scripts/).

It includes an auto-update function as well: as soon as you open the script, and an update is available, your tool will update as well!

Happy modelling!

---------
Roadmap*:
- Object Destruction
- Adding bones to the destroyed elements, and thus creating an explosion animation that is animated by bones
- Project Manager tool
- Name-Manager
- Stone Creator (bulk included)

Feature requests:
- None


* Elements on the roadmap are not in order of importance and may be implemented at random :P
« Last Edit: Jun 29, 17, 02:11:01 PM by PN-Dwight »
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FI-ScottZ

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Re: 3D Studio Max Toolset
« Reply #1 on: Jun 25, 17, 07:45:10 PM »

Welcome back!
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Scott Zarnke
Lead Programmer, Visions of Zosimos
CTO, Forever Interactive, Inc.

PN-Dwight

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Re: 3D Studio Max Toolset
« Reply #2 on: Jun 26, 17, 01:13:50 AM »

Welcome back!

Thanks Scott!

~Toolset has been updated to Version 2

- Added a button that toggles see-through of objects (instead of first going into the object preferences)
- Added Quick Notes (Scene notes that get saved in the .max file)
- Added a shameful link to the website of our project
---

Feel free to request things to be added for your projects specifically!

Prometheus2012

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Re: 3D Studio Max Toolset
« Reply #3 on: Jun 28, 17, 06:15:42 PM »

Welcome back. Its good to see you again. Now get your game released damn you haha!

PN-Dwight

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Re: 3D Studio Max Toolset
« Reply #4 on: Jun 29, 17, 01:19:34 PM »

Welcome back. Its good to see you again. Now get your game released damn you haha!

It's about time indeed!

---

Updated the toolset to version 3
- Optimized functions to update UD's
- Implemented the whitebox importer tool (this is an internal tool that Jrom90 once created) for those who use it for their world.
- Updated first post with a roadmap and feature requests.