I would like to be able to collide with the trunk of the tree but not the leaves.
In short: As a last resort just for testing purposes, I removed the collision primitives in SpeedTree from my tree model but it seems like heroengine adds its own collision to the whole tree including the leaves.
A little more in detail: I removed the capsule and sphere collision primitives in SpeedTree and then I saved the file - next I imported the tree into the SpeedTree compiler and compiled - I then uploaded the model to the repository and then added it to the word in HeroBlade but I am still getting a collision from the whole tree even though I removed the collision primitives.
I am only new to SpeedTree so it is possible that I am missing something and I am also only new to HeroEngine so again it is possible that I am missing something here.
Any help would be immensely appreciated.
