So, I did read the Discord channel, and it appears people did struggle a bit with the art-pipeline. I added a Scene Inspector (It's open Source, and by no means 100% perfect).
Here's a screenshot, and it includes:
- Object Name
- Object faces & Polygons (just came in handy really)
- HE Occluder (There's a cool button as well!)
- LastPose (If it has a Lastpose=undefined propbuffer)
- H-Material: Will check if it's an actual HE Material
- H-Material Spaces: Will check for spaces in your HE Materials
- HE-Directory : Checks if you imported the material from within the HE directory (so no more flashy textures!)
- HE-Directory Spaces: Will check for spaces in the entire HE directory. Spaces are a burden. Don't use spaces.