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Author Topic: SuperGravity Games  (Read 2151 times)


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SuperGravity Games
« on: Sep 24, 11, 12:07:44 PM »

Hi everyone,

Our name is SuperGravity Games, the co-founders of our project are David & myself, both leaders at the Earth & Beyond emulator project. (http://www.enb-emulator.com). We decided that we wanted to make a game of our own beside Earth & Beyond because well we're starting to wind that one down to release. We know we want to do something similar, space based with ships and much more to go, is a little early to unveil our plan yet. The code name has been changed about 20 times already so I won't go into that, but we are in very rapid production of the idea. We were taking it slow until we saw Cooper's post about new indie devs and the special offer to join HeroEngine, as I have had my eyes on it since I first heard that SWTOR was using it and I found it had Herocloud, we just didn't have $5k to sink into it at the time.

Now by bit of quick introduction, the team as stands contains several folks:

David Rimer CTO, CEO, cofounder
Chris "Kyp" Sims - CCO, COO, cofounder
Daniel Rimer - Chief 2D/Concept Art
Elana - Chief 3D Art/Modeling/Render/Animation
Ben Challingworth - Legal, Story & Mechanics

+ more members to come


I myself am a graduate of the University of Advancing Technology in Tempe, AZ. BA of Game Design, honors.
David is a graduate of Penn State in Information Sciences, and has a fairly long history of writing lots and lots of code ;)

The rest I don't necessarily know their histories so they shall have to fill in as they desire.

That's all for now, but we'll improve it later.

« Last Edit: Sep 24, 11, 12:12:21 PM by Kyp2010 »


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Re: SuperGravity Games
« Reply #1 on: Sep 29, 11, 12:05:45 AM »

AKA:  SpiritWebb on other forums!
Project:  OuterNet * Virtual Worlds